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Project Type: Game Jam

Summary: A Horror Game Where You Must Escape The Submarine To Survive

Involvement With Project: Game Design And Level Design

Game Jam Length: 1 week 

Engine: Unreal Engine 5

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Project Type: Client Based Team Project

Summary: A University Project for the client Frontier Developments to create a management sim game.

Involvement With Project:  Game Design & 3D Modelling

Project Length: 2 working days a week for 6 months

Engine: Unity

Modelling Software: 3DS Max

Texturing Software: Substance Painter

Project Type: Level Design And Environment Art

Summary: A University Project To Design And Create A Game Ready Environment

Involvement With Project: Level Design And 3D Modelling

Project Length: 150 Hours To Design And Complete Environment

Engine: Unreal Engine 5

Modelling Software: 3DS Max

Texturing Software: Substance Painter And Substance Designer

Additional Software: SpeedTree

Project Type: Level Design And Environment Art

Summary: A Project Built For The Grads In Games Rising Star Contest.

Involvement With Project: Level Design and 3D Modelling.

Project Length: 12 Weeks On And Off Around Uni

Engine: Unreal Engine 4

Modelling Software: 3DS Max, Zbrush

Texturing: Substance Painter, Substance Designer

Additional Software: Photoshop

Project Type: Game Jam

Summary: Top Down Twin Stick Shooter With Theme "One Time Use"

Involvement With Project: Level Design and 3D Modelling.

Game Jam Length: 1 week ( + 1 week "polish")

Engine: Unreal Engine 4

Language: C++

Modelling Software: 3DS Max, Zbrush

Texturing: Substance Painter

Project Type: Game Jam

Summary: A Horror Game Where You Must Escape The Saw Mill To Survive

Involvement With Project: Game Design And Level Design

Game Jam Length: 1 week 

Engine: Unreal Engine 5

Project Type: Level Design

Summary: An Oil Rig Level Design For An FPS Map

Involvement With Project: Level Design

Project Length: 8 Weeks On And Off Around Work And University.

Engine: Unreal Engine 4

Modelling Software: 3DS Max

Project Type: Multimedia Film Using Virtual Production Filmed In UE4

Summary: A Film Primarily Shot IN UE4 Using Virtual Environments As Well As Motion Capture, Volumetric Capture And Smart Stage Technology.

Involvement With Project: Level Design, 3D Modelling, Volumetric Capture

Project Length: 8 Weeks To Complete Both Environments For The Project

Engine: Unreal Engine 4

Modelling Software: 3DS Max, Zbrush

Texturing: Substance Painter, Substance Designer

Project Type: Level Design And Environment Art

Summary: A Project To Improve My Stylised Hand Painted Textures.

Involvement With Project: Level Design and 3D Modelling.

Project Length: 8 Weeks On And Off Around Full Time Work.

Modelling Software: 3DS Max, Zbrush

Texturing: Substance Painter

Additional Software: Photoshop

Project Type: Game Jam

Summary: Story Driven Game Where You Play As A Dog.

Involvement With Project: Level Design and 3D Modelling.

Game Jam Length: 1 week ( + 3 days "polish")

Engine: Unreal Engine 4

Language: C++

Modelling Software: 3DS Max

Texturing: Substance Painter

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