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Project Type: Game Jam
Summary: A Horror Game Where You Must Escape The Submarine To Survive
Involvement With Project: Game Design And Level Design
Game Jam Length: 1 week
Engine: Unreal Engine 5
Project Type: Client Based Team Project
Summary: A University Project for the client Frontier Developments to create a management sim game.
Involvement With Project: Game Design & 3D Modelling
Project Length: 2 working days a week for 6 months
Engine: Unity
Modelling Software: 3DS Max
Texturing Software: Substance Painter
Project Type: Level Design And Environment Art
Summary: A University Project To Design And Create A Game Ready Environment
Involvement With Project: Level Design And 3D Modelling
Project Length: 150 Hours To Design And Complete Environment
Engine: Unreal Engine 5
Modelling Software: 3DS Max
Texturing Software: Substance Painter And Substance Designer
Additional Software: SpeedTree
Project Type: Level Design And Environment Art
Summary: A Project Built For The Grads In Games Rising Star Contest.
Involvement With Project: Level Design and 3D Modelling.
Project Length: 12 Weeks On And Off Around Uni
Engine: Unreal Engine 4
Modelling Software: 3DS Max, Zbrush
Texturing: Substance Painter, Substance Designer
Additional Software: Photoshop
Project Type: Game Jam
Summary: Top Down Twin Stick Shooter With Theme "One Time Use"
Involvement With Project: Level Design and 3D Modelling.
Game Jam Length: 1 week ( + 1 week "polish")
Engine: Unreal Engine 4
Language: C++
Modelling Software: 3DS Max, Zbrush
Texturing: Substance Painter
Project Type: Game Jam
Summary: A Horror Game Where You Must Escape The Saw Mill To Survive
Involvement With Project: Game Design And Level Design
Game Jam Length: 1 week
Engine: Unreal Engine 5
Project Type: Level Design
Summary: An Oil Rig Level Design For An FPS Map
Involvement With Project: Level Design
Project Length: 8 Weeks On And Off Around Work And University.
Engine: Unreal Engine 4
Modelling Software: 3DS Max
Project Type: Multimedia Film Using Virtual Production Filmed In UE4
Summary: A Film Primarily Shot IN UE4 Using Virtual Environments As Well As Motion Capture, Volumetric Capture And Smart Stage Technology.
Involvement With Project: Level Design, 3D Modelling, Volumetric Capture
Project Length: 8 Weeks To Complete Both Environments For The Project
Engine: Unreal Engine 4
Modelling Software: 3DS Max, Zbrush
Texturing: Substance Painter, Substance Designer
Project Type: Level Design And Environment Art
Summary: A Project To Improve My Stylised Hand Painted Textures.
Involvement With Project: Level Design and 3D Modelling.
Project Length: 8 Weeks On And Off Around Full Time Work.
Modelling Software: 3DS Max, Zbrush
Texturing: Substance Painter
Additional Software: Photoshop
Project Type: Game Jam
Summary: Story Driven Game Where You Play As A Dog.
Involvement With Project: Level Design and 3D Modelling.
Game Jam Length: 1 week ( + 3 days "polish")
Engine: Unreal Engine 4
Language: C++
Modelling Software: 3DS Max
Texturing: Substance Painter